Leslie's historic UK Guide Badge Syllabuses

Subtitle

 

1912 Guide Handbook Tests for Tenderfoot Badge


A girl on joining the Girl Guides must pass a test in the following points:

Know the signs and salute, and the three promises.

Know the composition of the Union Jack, and the right way to fly it.

Tie four of the following knots: reef, sheet bend, clove hitch, bowline, fisherman's, and sheepshank.

1918 Guide Handbook - Tenderfoot Badge


A) You must learn the Guide Law.

B) You must make the Guide's Promise.

C) You must learn the Salute and the Woodcraft Signs of the Guides.

D) You must understand how the Union Jack is made up, and how it should be flown.

E) You must be able to tie knots and now what they are used for; any four of the following:-

Reef-knot, Sheet-bend, Clove-hitch, Bowline, Fisherman's knot, Sheepshank.

F) Elementary Guides' Drill.

G) Must have one month's attendance.

1919 POR Tenderfoot Badge


Must know the Guide Law:-

The threefold promise.

The signs and salute.

Must understand the composition of the Union Jack and the right way to fly it.

Must be able to tie four of the following knots:-

Reef, sheet-bend, clove-hitch, bowline, fisherman's and sheepshank.

Elementary guide drill.

Must have one month's attendance.

1920 Girl Guide Badges and How to Win Them - Tenderfoot Badge

Must Know:
The Guide Law.
The threefold promise
The signs and salute
Must understand the composition of the Union Jack and the right way to fly it.
Must be able to tie four of the following knots:- reef, sheet-bend, clove-hitch, bowline, fisherman's and sheepshank.
Elementary Guide drill.
Must have one month's attendance.

1921 POR - Tenderfoot Badge


Must Know:

The Guide Law

The threefold Promise

The signs and salute.

Must understand the composition of the Union Jack and the right way to fly it.

Must be able to tie four of the following knots:- Reef, sheet-bend, clove-hitch, bowline, fisherman's and sheepshank.

Elementary Guide drill.

Must have one month's attendance.

1924 POR - Tenderfoot Badge


Must Know:

The Guide Law.

The threefold Promise

The signs and salute.

Must understand the composition of the Union Jack and the right way to fly it.

Must be able to tie four of the following knots:- Reef, sheet-bend, clove-hitch, bowline, fisherman's and sheepshank.

Must have one month's attendance.

1925 Girl Guide Badges and How To Win Them - Tenderfoot Test

Must know:
The Guide Law.
The threefold promise.
The signs and salute.
Must understand the composition of the Union Jack and the right way to fly it.
Must be able to tie four of the following knots and know their uses. - Reef, sheet-bend, clove-hitch, bowline, fisherman's, and sheepshank.
Must have one month's attendance.
1928 Girl Guide Badges and How To Win Them - Tenderfoot Test

Must know:-
The Guide Law.
The threefold promise.
The signs and salute.
Must understand the composition of the Union Jack and the right way to fly it.
Must be able to tie four of the following knots and know their uses:- Reef, sheet bend, clove hitch, bowline, fisherman's and sheepshank.
Must have one month's attendance.

1930 POR - Tenderfoot test


Must know:-

The Guide Law.

The threefold Promise.

The signs and salute.

Must understand the composition of the Union Jack and the right way to fly it.

Must be able to tie four of the following knots and know their uses: Reef, sheet-bend, clove-hitch, bowline, fisherman's and sheepshank.

Must have one month's attendance.

1931 POR - Tenderfoot test


Must know: 

The Guide Law.

The threefold promise.

The signs and salute

Must understand the composition of the Union Jack and the right way to fly it.

Must be able to tie four of the following knots and know their uses:  Reef, sheet-bend, clove-hitch, bowline, fisherman's and sheep-shank. 

Must have one month's attendance.

1932 POR - Tenderfoot test


Must know: 

The Guide Law.

The threefold promise.

The signs and salute

Must understand the composition of the Union Jack and the right way to fly it.

Must be able to tie four of the following knots and know their uses:  Reef, sheet-bend, clove-hitch, bowline, fisherman's and sheep-shank. 

Must have one month's attendance.

1933 Hints on Girl Guide Badges - Tenderfoot Test

Know -
The Guide Law.
The threefold promise.
The signs and salute.
Understand the composition of the Union Jack and the right way to fly it.
Be able to tie four of the following knots and know their uses:- Reef, sheet bend, clove hitch, bowline, fisherman's and sheepshank.
Have one month's attendance.

1935 POR - Tenderfoot test


Know: 

The Guide Law

The threefold Promise

The signs and salute.

Understand the composition of the Union Jack and the right way to fly it.  

Be able to tie four of the following knots and know their uses: Reef, sheet0bend, clove-hitch, bowline, fisherman's and sheepshank.

Have one month's attendance.

1937 Hints on Girl Guide Badges - Tenderfoot Test

Know: 
The Guide Law.
The threefold promise.
The signs and salute.
Understand the composition of the Union Jack and the right way to fly it.
Be able to tie four of the following knots and know their uses:- Reef, sheet bend, clove hitch, bowline, fisherman's and sheepshank.
Have one month's attendance.

1938 POR - Tenderfoot test


Know: 

The Guide Law.

The threefold Promise.

The signs and salute.

Understand the composition of the Union Jack and the right way to fly it.

Be able to tie four of the following knots and know their uses: Reef, sheet-bend, clove-hitch, double overhand, fisherman's and sheepshank. 

Have one month's attendance.

1939 POR - Tenderfoot test


Know:

The Guide Law.

The threefold Promise.

The signs and salute.

Understand the composition of the Union Jack and the right way to fly it.

Tie four of the following knots and know their uses: reef, sheet-bend, clove-hitch, double overhand, fisherman's and sheepshank.

Have one month's attendance.

1940 Hints on Girl Guide Tests - Tenderfoot Tests


Know: The Guide Law.

The Threefold Promise.

The Signs and Salute.

Understand the composition of the Union Jack and the right way to fly it.

Tie four of the following knots and know their uses:- Reef, sheet bend, clove hitch, double overhand, fisherman's and sheepshank.

Have one month's attendance.

Before completing this test, the Guide should have been told the legends of the Union Jack Saints.


Special Tenderfoot Test for the Irish Girl Guides (Eire)

As given, with the following differences:

The Promise - "I promise on my honour to do my best to do my duty to God and to my country, to help other people at all times and to obey the Guide Law."

The Flag - The words "Must understand the composition of the flag of the Irish Girl Guides (Eire)" should be substituted for the words "Must understand the composition of the Union Jack".

1942 Hints on Girl Guide Tests - Tenderfoot Tests


Know:-

The Guide Law

The Threefold Promise.

The Signs and Salute.

Understand the composition of the Union Jack and the right way to fly it.

Tie four of the following knots and know their uses: - Reef, sheet bend, clove hitch, double overhand, fisherman's and sheepshank.

Have one month's attendance.


Special Tenderfoot Test for the Irish Girl Guides (Eire)

As given, with the following differences:

The Promise - "I promise on my honour to do my best to do my duty to God and to my country, to help other people at all times and to obey the Guide Law."

The Flag - The words "Must understand the composition of the flag of the Irish Girl Guides (Eire) should be substituted for the words "Must understand the composition of the Union Jack."

1943 POR - Tenderfoot test


Know:

The Guide Law.

The threefold Promise.

The signs and salute.

Understand the composition of the Union Jack and the right way to fly it.

Tie four of the following knots and know their uses: reef, sheet-bend, clove hitch, double overhand, fisherman's and sheepshank.

Have one month's attendance.

Before completing this test, the Guide should have read or been told the legends of the Union Jack Saints.

1946 Guide Handbook - Tenderfoot Test


Know:

The Guide Law

The threefold promise

The signs and salute

Understand the composition of the Union Jack and the right way to fly it.

Tie four of the following knots and know their uses: reef, sheet-bend, clove-hitch, double overhand, fisherman's and sheepshank.

Before completing this test, the Guide should have read or been told the legends of the Union Jack Saints.

1947 POR - Tenderfoot Test


Know:

The Guide Law

The Threefold Promise.

The signs and salute.

Understand the composition of the Union Jack, the right way to fly it, and know some of the stories connected with it.

Whip the end of a rope and tie three of the following knots and know their uses: reef, sheetbend, clovehitch, double overhand and fisherman's.

Have at least one month's attendance.

1948 Guide Handbook - Tenderfoot Test


Know: 

The Guide Law

The threefold promise

The signs and salute.

Understand the composition of the Union Jack, the right way to fly it, and know some of the stories connected with it.

Whip the end of a rope and tie three of the following knots and know their uses: reef, sheetbend, clovehitch, double overhand and fisherman's.

1950 POR - Tenderfoot Badge


Attend a Guide meeting regularly for at least a month.

Know: 

The Guide Law.

The threefold promise.

The Motto.

The meaning of the Good Turn.

The signs: 

a) Salute, Guide sign, and the handshake.

b) Whistle and/or hand signals.

c) Tracking signs.

Understand the composition of the Union Jack, the right way to fly it, an know some of the stories and legends connected with it.

Whip the end of a rope and tie three of the following knots and know their uses: reef, sheetbend, clovehitch, double overhand, and fisherman's.

Before being enrolled the recruit should be told something of the origin of the Guide Movement and the meaning of the Tenderfoot and World Badges.

1953 POR - Tenderfoot Badge


Attend a Guide meeting regularly for at least a month.

Know: 

The Guide Law.

The threefold promise.

The Motto.

The meaning of the Good Turn.

The signs: 

a) Salute, Guide sign, and the handshake.

b) Whistle and/or hand signals.

c) Tracking signs.

Understand the composition of the Union Jack, the right way to fly it, and know some of the stories and legends connected with it.

Whip the end of a rope and tie three of the following knots and know their uses: reef, sheetbend, clovehitch, double overhand, and fisherman's.

Before being enrolled the recruit should be told something of the origin of the Guide Movement and the meaning of the Guide and World Badges.

1954 Hints on Guide Tests - Tenderfoot Test


Attend a Guide meeting regularly for at least a month.

Know - 

The Guide Law.

The Threefold Promise.

The Motto.

The meaning of the Good Turn.

The Signs:

a) Salute, Guide sign and the handshake

b) Whistle and hand signals.

c) Tracking signs.

Understand the composition of the Union Jack, the right way to fly it and some of the stories and legends connected with it.

Whip the end of a rope and tie three of the following knots and know their uses: reef, sheetbend, clovehitch, double overhand and fisherman's.

Before being enrolled, the recruit should be told something of the origin of the Guide Movement and the meaning of the Guide and World Badges.

1957 POR - Tenderfoot Test


1) Attend Guide meetings regularly for at least a month.

2) Know the Threefold Promise; the Guide Law; and the Motto.

3) Understand the meaning of the Good Turn; the Guide Salute, Sign, and Handshake.

4) Know the whistle and hand signals; and the tracking signs.

5) Know the composition of the Union Jack; the right way to fly it; some of the stories and legends connected with it.

6) Whip the end of a rope; tie three of the following knots and know their uses: reef, sheetbend, clove-hitch, double over-hand, fisherman's.

Before being enrolled the recruit should be told something of the origin of the Guide Movement and the meaning of the Guide and World Badges.

1960 POR - Tenderfoot 


1) Attend Guide meetings regularly for at least a month.

2) Know the Threefold Promise; the Guide Law; and the Motto.

3) Understand the meaning of the Good Turn; the Guide Salute, Sign, and Handshake.

4) Know the whistle and hand signals; and the tracking signs.

5) Know the composition of the Union Jack and of the flag of her own country; the right way to fly them; some of the stories and legends connected with them.

6) Whip the end of a rope; tie a reef knot, a double overhand knot and a round turn and two half-hitches.

7) Strip and make a bed.

Before being enrolled the recruit should be told something of the origin of the Guide Movement and the meaning of the Guide and World Badges.

1961 (July) POR - Tenderfoot 


1) Attend Guide meetings regularly for at least a month.

2) Know the Threefold Promise; the Guide Law; and the Motto.

3) Understand the meaning of the Good Turn; the Guide Salute, Sign, and Handshake.

4) Know the whistle and hand signals; and the tracking signs.

5) Know the composition of the Union Jack and of the flag of her own country; the right way to fly them; some of the stories and legends connected with them.

6) Whip the end of a rope; tie a reef knot, a double overhand knot and a round turn and two half-hitches.

7) Strip and make a bed.

Before being enrolled the recruit should be told something of the origin of the Guide Movement and the meaning of the Guide and World Badges.

1964 (March) POR - Tenderfoot


1) Attend Guide meetings regularly for at least a month.

2) Know the threefold Promise; the Guide Law; and the Motto.

3) Understand the meaning of the Good Turn; the Guide Salute, Sign, and Handshake.

4) Know the whistle and hand signals; and the tracking signs.

5) Know the composition of the Union flag and of the flag of her own country; the right way to fly them; some of the stories and legends connected with them.

6) Whip the end of a rope; tie a reef knot, a double overhand knot, and a round turn and two half-hitches.

7) Strip and make a bed.

Before being enrolled the recruit should be told something o f the origin of the Guide Movement and the meaning of the Guide and World Badges.

1965 (July) POR - Tenderfoot


1) Attend Guide meetings regularly for at least a month.

2) Know the threefold Promise; the Guide Law; and the Motto.

3) Understand the meaning of the Good Turn; the Guide Salute, Sign, and Handshake.

4) Know the whistle and hand signals; and the tracking signs.

5) Know the composition of the Union flag and of the flag of her own country; the right way to fly them; some of the stories and legends connected with them.

6) Whip the end of a rope; tie a reef knot, a double overhand knot, and a round turn and two half-hitches.

7) Strip and make a bed.

Before being enrolled the recruit should be told something of the origin of the Guide Movement and the meaning of the Guide and World Badges.

Alternative Tests for Extension Guides

Hospital, Physically Handicapped and Post Groups

6) Whip the end of a rope; tie a reef knot, a double overhand knot, and a round turn and two half-hitches.  Knots may be tied with the help of someone else.

7) Describe the correct way of making a bed.  Know the necessity for stripping and airing beds well.

Blind Group

4) Know the whistle signals; and the tracking signs. 

1981 Guide Handbook - Pre-Promise Challenges


Complete one activity from each category:

Enjoying the Out-of Doors

Take an active part in the Patrol on an outdoor activity (expedition; wide game; cooking; pioneering etc.  

OR Learn something that would be useful out-of-doors (firelighting; using a compass; trail-making; weather signs, etc.).

OR Learn more about something you find out-of-doors (trees; birds; stars; rocks, etc.).

OR Another challenge set by your Patrol or Guiders

Keeping Fit

Show in a game or agility challenge that you are lively and energetic.

OR keep a record for a week to show you can keep up a daily good-health habit (outdoor exercise; avoiding sweets; having enough sleep, etc.).

OR Show each week at meetings that you have taken trouble to look clean, neat, and suitable dresses.

OR Another challenge set by your Patrol or Guiders

Thinking For Yourself

Join fully in a game or Patrol activity where you have to use your brain (remembering,; noticing; using your imagination, etc.).

OR Learn something by heart which will help you as a Guide (the Laws; a Patrol or Guide song; the meaning of the World Bade, etc.).

OR Another challenge set by your Patrol or Guiders. 

Giving Service

Join in a Patrol Good Turn, or Service Enterprise.

OR Learn something that is useful in giving service.

OR Think of, and carry out, a personal piece of service.

OR Another challenge set by your Patrol or Guiders

Exploring The Arts

Make something yourself and show it to your Patrol (picture; model; poem; wooden article; toy, etc.).

OR Join in with your Patrol in a play, dance, song, etc.

OR Another challenge set by your Patrol or Guiders.

Becoming a Home-Maker

Undertake a new regular job at home (making your bed; tidying your drawers; cutting grass; cleaning the bath, etc.).

OR Learn how to do something useful in homemaking (how to cook something; how to make a bed properly; how to repair a household article, etc.).

OR Join in with your Patrol in an activity about home=making.

OR Another challenge set by your Patrol or Guiders.

Keeping The Laws

Learn the ten Laws by heart.

OR Read the chapter in this book called 'Living is Choosing'.

OR Think of something connected with one of the Laws that you will undertake to do while you are preparing to be a Guide (exercising the family dog; getting up as soon as called; being punctual, etc.).  (Your Guider might suggest something you'll need to work on!)

OR another challenge set by your Patrol or Guiders.

Getting To Know People

Join in with your Patrol at a Patrol meeting, discussion, challenge, etc.

OR Learn the names, schools, etc. of all your Patrol.

OR Do a job for your Patrol (bring something needed; make something; deliver a message, etc.).

OR Make friends with a newcomer from abroad.

OR another challenge set by your Patrol or Guiders.

1983 Guide Badge Book - Pre-Promise Challenges


You need to meet eight challenges, one from each section.


1) Enjoying the Out-of-Doors

Join with your Patrol on an outdoor activity, or

Learn something that will be useful out-of-doors, or

Learn more about something you find out-of-doors.

2) Keeping Fit

Show in a game or agility challenge that you are lively and energetic, or

Keep a record for a week to show you can keep up a daily good health habit, or

Show each week at meetings that you have taken trouble to look clean, neat and suitably dressed.

3) Thinking for Yourself

Join in a game or Patrol activity where you have to use your memory, or stop and think, or

Learn somethin by heart that will help you as a Guide.

4) Giving Service

Join in a Patrol Good Turn or Service Project, or

Learn something that will be useful in giving service, or

Think of, and carry out, a personal piece of service.

5) Exploring the Arts

Make something yourself and show it to your Patrol, or

Join with your Patrol in a play, dance, song, etc.  or

Write a story, poem, or play and share it with your Patrol.

6) Becoming a Homemaker

Undertake a new regular job at home, or

Learn how to do something useful in home making, or

Join with your Patrol in a home craft activity.

7) Keeping the Laws

Learn the ten Laws by heart, or

Think of something connected with one of the Laws that you will undertake to do while you are preparing to be a Guide, or

Choose the Law that you find most difficult and try to keep it.

8) Getting to Know People

Join in with your Patrol at a Patrol meeting, discussion, or

Learn something interesting about each member of your Patrol, etc. or

Do a job for your Patrol or find out about Baden-Powell and the early days of Guiding.

qEd8BCZTanFwCI9l4H5JcSbVznpxWJNhb01x7WyFIcU