Leslie's historic UK Guide Badge Syllabuses

Subtitle

 

1938 POR - Able Sea Guide or Sea Ranger Test

I Intelligence

1) Signal and read simple message in semaphore.

2) Read a nautical book.

3) now and be able to describe intelligently:

a) Six cargoes, from where they come and for what they are used; or

b) The rig of six ships or boats; or six types of craft, such as fishing boats, trawlers, whalers, lightships, lifeboats, dredgers, salvage-ships, etc.; or

c) Six fish and their habits, and how they are caught; or

d) Six water birds and their nesting-places; or

e) Six seaweeds and where they grow; or

f) Six constellations and how to find your direction by three of them.

II Handicraft

1) Use seven knots, splice a rope and do one of the following:

Make a lanyard, using at least eight fancy knots (to include plaits and twists and a Turk's head); or

Make and sling a hammock; or

Embroider or applique patrol emblems, or knit a Sea Ranger jersey.

III Health

1) Be able to swim 25 yards.

2) Dance a hornpipe or perform five folk dances.

IV Service

1) Know how to carry a sick or injured person; how to enter a smoke-filled room and rescue its inmates; deal with the apparently drowned and asphyxiation through smoke or gas poisoning.

2) Do one of the following:

Conduct a team game.

Tell a sea story for not less than three minutes.

Make a scrap or log book, containing some original work.

Lead three sea shanties.

1939 POR - Able Sea Guide or Sea Ranger Test


I Intelligence

1) Signal and read simple message in semaphore.

2) Read a nautical book.

3) Know and describe intelligibly:

a) Six cargoes, from where they come and for what they are used; or

b) The rig of six ships or boats; or six types of craft, such as fishing boats, trawlers, whalers, lightships, lifeboats, dredgers, salvage-ships, etc.; or

c) Sic fish and their habits, and how they are caught; or

d) Six water birds and their nesting-places; or

e) Six seaweeds and where they grow; or

f) Six constellations and how to find your directions by three of them.

II Handicraft

1) Use seven knots, splice a rope and do one of the following:

Make a lanyard, using at least eight fancy knots (to include plaits and twists and a Turk's head); or

Make and sling a hammock;

Embroider or applique patrol emblems, or not a Sea Ranger jersey.

III Health

1) Swim 25 yards.

2) Dance a hornpipe or perform five folk dances.

IV Service

1) Show how to carry a sick or injured person; how to enter a smoke-filled room and rescue its inmates; deal with the apparently drowned and asphyxiation through smoke or gas poisoning.

2) Do one of the following: 

Conduct a team game.

Tell a sea story for not less than three minutes.

Make a scrap or log book, containing some original work.

Lead three sea shanties.

1940 Hints on Girl Guide Tests - Able Sea Guide


I - Intelligence

1) Signal and read simple message in semaphore.

2) Read a nautical book.

3) Know and be able to describe intelligibly:

a) Six cargoes, from where they come and for what they are used; or

b) The rig of six ships or boats; or six types of craft, such as fishing boats, trawlers, whalers, lightships, lifeboats, dredgers, salvage-ships, etc.; or

c) Six fish and their habits and how they are caught; or

d) Six water birds and their nesting-places; or

e) Six seaweeds and where they grow; or

f) Six constellations and how to find your direction by three of them.

II - Handicraft.

1) Use seven knots, splice a rope and do one of the following: 

Make a lanyard, using at least eight fancy knots (to include plaits and twists and a Turk's head); or

Make and sling a hammock; or

Embroider or applique Patrol emblems, or knit a Sea Ranger jersey.

III - Health

1) Be able to swim 25 yards.

2) Dance a hornpipe or perform five folk dances.

IV - Service.

1) Know how to carry a sick or injured person; how to enter a smoke-filled room and rescue it's inmates; deal with the apparently drowned and asphyxiation through smoke or gas poisoning.

2) Do one of the following:

Conduct a team game.

Tell a sea story for not less than three minutes.

Make a scrap book or log book, containing some original work.

Lead three sea shanties.

1943 POR - A.B. Test - Sea Rangers


Intelligence

1) Signal and read simple messages in Semaphore

2) Read a nautical book and the Sea Ranger Handbook Sea Sense.

3) Be familiar with the history of shipping from the earliest times to the present day.

4) Know the flags of the Merchant Service and of other nations.

5) Know and describe intelligently:

a) The rig of six ships or boats.

b) Six types of craft.

c) Six cargoes, and how they are stowed; where they come form and for what they are used.

6) Have a knowledge of:

a) Six fish and their habits and how they are caught; or

b) Six water birds and their nesting places; or

c) Six seaweeds and where they grow; or

d) Six constellations and how to find her direction by three of them.

Handicraft

Use seven knots useful for boatwork, splice a rope and make a lanyard, using at least eight fancy knots (to include plaits and twists and a Turk's head).

Health

Row a boat with others and make a boat fast; know the common nautical terms used in connection with boats.

1947 POR - A.B. Test - Sea Rangers


1) Signal and read messages in semaphore at a speed of 15 letters a minute, and know the following procedure signals: calling up, wait, general answer, numerical sign, numerals, erase, end of message.

2) Read a nautical book, illustrating the customs and traditions of the sea.

3) Be able to recognise from models or pictures, ships of the following periods:

Egyptian, Greek, Roman, Viking, Norman Conquest, 13th-14th century, Tudor, Elizabethan, 17th, 18th, 19th Centuries.

Choose one of these periods and study one aspect of it, i.e. great seamen, voyages and discoveries, famous battles, or more detailed knowledge of the ships.

4) Know the White, Blue and Red Ensigns, and who are entitled to fly them.  Recognise the Merchant Navy flags of 20 maritime nations.

5) Know and describe:

a) The rig of three square-rigged and three fore-and-aft-rigged sailing vessels.

b) Six types of Naval or Merchant Navy Craft.

c) Six types of cargo, stating how packed, stowed, loaded and discharged, country of origin, destination and use.

6) Show an understanding of weather signs, and be able to make a reasonably accurate forecast of weather conditions.

7) Recognise six constellations, and be able to find the compass points from three of them.

8) a) Be able to use seven of the following bends and hitches, choosing first those not already known: reef, clove hitch, round turn and two half-hitches, bowline, sheetbend, fisherman's, figure of eight, rolling hitch, double sheetbend, bowline on a bight, anchor bend, running bowline, carrick bend.

b) Make a short, back, and eye splice.

c) Make a lanyard, showing at least eight fancy knots and sennets, including a Turk's head.

9) a) Row a boat, with others, and make a boat fast.

b) Name the parts of a rowing boat.

c) Know the common terms used in connection with rowing boats.

1950 POR - A.B. Test - Sea Rangers


1) Signal and read messages in semaphore at a speed of 15 letters a minute, and know the following procedure signals: calling-up, wait, general answer, numeral sign, numerals, erase, end of message.

2) Read a nautical book, illustrating the customs and traditions of the sea.

3) Be able to recognize from models or pictures, ships of the following periods:

Egyptian, Greek, Roman, Viking, Norman Conquest, 13th-14th century, Tudor, Elizabethan, 17th, 18th, 19th centuries.

4) Know the White, Blue and Red Ensigns, and who are entitled to fly them.  Recognise the Merchant Navy flags of 20 maritime nations.

5) Know and describe any two of the following:

a) The rig of three square-rigged and three fore-and-aft-rigged sailing vessels.

b) Six types of Naval or Merchant Navy craft.

c) Six types of cargo, stating how packed, stowed, loaded and discharged, country of origin, destination and use.

6) Show an understanding of simple weather signs.  Show ability to make reasonably accurate weather forecasts, keeping a weather chart for at least a week.

7) Recognise six constellations, and be able to find the compass points from three of them.

8) a) Be able to use seven of the following bends and hitches, choosing first those not already known: reef, clove hitch, round turn and two half-hitches, bowline, sheetbend, fisherman's, figure of eight, rolling hitch, double sheetbend, bowline on a bight, anchor bend, running bowline, carrick bend.

b) Make a short, back, and eye splice.

c) Make a lanyard, showing at least eight fancy knots and sennets, including a Turk's head.

9) a) Row a boat, with others, and make a boat fast.

b) Name the parts of a rowing boat.

c) Know the common terms used in connection with rowing boats.

1953 POR - A.B. Test - Sea Ranger


1) Must have passed the Ordinary Sea Ranger Test.

2) Signal and read messages in semaphore at a speed of 25 letters a minute, and know the following procedure signals - calling up, wait, general answer, erase, end of message.

3) Recognise the Merchant Navy Flags of twenty different maritime nations, including those of the British Dominions.

4) Identify four different types of sailing boats in general use.

5) Identify in practice six constellations, and be able to find the compass points from three of them.

6) Show an understanding of simple weather signs.  Keep a weather chart for at least a week, showing reasonably accurate forecasts.

7) a) Be able to use all bends and hitches in the Ordinary Sea Ranger Test.

b) Be able to do two types of whipping.

8) Know and describe six types of Naval or Merchant Navy craft.

9) a) Understand the general principles of cargo-carrying in the Merchant Navy.

b) Describe four types of cargo, stating how they are packed, stowed, loaded, country of origin and destination.

10) a) Row a boat with others.

b) Know the common terms in connection with rowing boats.

c) Be able to make a boat fast to a ringbolt, cleat and bollard.

11) a) Read a book on the Development of Shipping.

b) Recognise and be able to describe four types of square-rigged vessels.

1957 POR - The Able Sea Ranger Test


1) Hold the O.S.R. badge.

2) Swim 50 yds.

3) Semaphore: signal and read messages at a speed of twenty-fie letters a minute, and know the following procedure signals: calling up, wait, general answer, erase, end of message.

4) Identify five constellations; find the compass points from three of them.

5) Show an understanding of simple weather signs.  Keep a weather chart for a week, showing reasonably accurate forecasts.

6) Recognise the Merchant Navy flags of twenty nations, including those of the Dominions.

7) a) Understand the general principles of cargo-carrying in the Merchant Navy.

b) Describe four types of cardo; sate how they are packed, loaded, and stowed; give their country of origin and destination.

8) Identify and describe six types of Navy or Merchant Navy craft.

9) Identify four types of sailing boat in general use.

10) a) Read a book on the development of shipping.

b) Recognise and describe four types of square-rigged vessel.

11) a) Use all the bends and hitches named in the O.S.R. test.

b) Demonstrate two types of whipping.

12) a) Row a boat with others.

b) Know the common terms in connection with rowing boats.

c) Make fast a boat to a ring-bolt, cleat, and bollard.

1960 POR - The Able Sea Ranger Test


1) Hold the O.S.R. badge.

2) Swim 50 yds.

3) Semaphore: signal and read messages at a speed of twenty-fie letters a minute, and know the following procedure signals: calling up, wait, general answer, erase, end of message.

4) Identify five constellations; find the compass points from three of them.

5) Show an understanding of simple weather signs.  Keep a weather chart for a week, showing reasonably accurate forecasts.

6) Recognise the Merchant Navy flags of twenty nations, including those of the Dominions.

7) a) Understand the general principles of cargo-carrying in the Merchant Navy.

b) Describe four types of cardo; sate how they are packed, loaded, and stowed; give their country of origin and destination.

8) Identify and describe six types of Navy or Merchant Navy craft.

9) Identify four types of sailing boat in general use.

10) a) Read a book on the development of shipping.

b) Recognise and describe four types of square-rigged vessel.

11) a) Use all the bends and hitches named in the O.S.R. test.

b) Demonstrate two types of whipping.

12) a) Row a boat with others.

b) Know the common terms in connection with rowing boats.

c) Make fast a boat to a ring-bolt, cleat, and bollard.

1960 (December) POR Amendments - The Able Sea Ranger Test


1) Hold the O.S.R. badge.

2) Swim 50 yds.

3) Semaphore: signal and read messages at a speed of twenty-fie letters a minute, and know the following procedure signals: calling up, wait, general answer, erase, end of message.

4) Identify six constellations; find the compass points from three of them.

5) Show an understanding of simple weather signs.  Keep a weather chart for a week, showing reasonably accurate forecasts.

6) Recognise the Merchant Navy flags of twenty nations, including those of the independent countries of the Commonwealth.

7) a) Understand the general principles of cargo-carrying in the Merchant Navy.

b) Describe four types of cardo; sate how they are packed, loaded, and stowed; give their country of origin and destination.

8) Identify and describe six types of Navy or Merchant Navy craft.

9) Identify four types of sailing boat in general use.

10) a) Read a book on the development of shipping.

b) Recognise and describe four types of square-rigged vessel.

11) a) Use all the bends and hitches named in the O.S.R. test.

b) Demonstrate two types of whipping.

12) a) Row a boat with others.

b) Know the common terms in connection with rowing boats.

c) Make fast a boat to a ring-bolt, cleat, and bollard.

1961 (July) POR Amendments - The Able Sea Ranger Test


1) Hold the O.S.R. badge.

2) Swim 50 yds.

3) Semaphore: signal and read messages at a speed of twenty-fie letters a minute, and know the following procedure signals: calling up, wait, general answer, erase, end of message.

4) Identify six constellations; find the compass points from three of them.

5) Show an understanding of simple weather signs.  Keep a weather chart for a week, showing reasonably accurate forecasts.

6) Recognise the Merchant Navy flags of twenty nations, including those of the independent countries of the Commonwealth.

7) a) Understand the general principles of cargo-carrying in the Merchant Navy.

b) Describe four types of cardo; sate how they are packed, loaded, and stowed; give their country of origin and destination.

8) Identify and describe six types of Navy or Merchant Navy craft.

9) Identify four types of sailing boat in general use.

10) a) Read a book on the development of shipping.

b) Recognise and describe four types of square-rigged vessel.

11) a) Use all the bends and hitches named in the O.S.R. test.

b) Demonstrate two types of whipping.

12) a) Row a boat with others.

b) Know the common terms in connection with rowing boats.

c) Make fast a boat to a ring-bolt, cleat, and bollard.

1964 (March) POR - Able Sea Ranger Test


1) Hold the O.S.R. badge.

2) Swim 50 yds.

3) Semaphore: signal and read messages at a speed of twenty-five letters a minute, and know the following procedure signals: calling up, wait, general answer, erase, end of message.

4) Identify six constellations; find the compass points from three of them.

5) Show an understanding of simple weather signs.  Keep a weather chart for a week, showing reasonably accurate forecasts.

6) Recognise the Merchant Navy flags of twenty nations, including those of the independent countries of the Commonwealth.

7) a) Understand the general principles of cargo-carrying in the Merchant Navy.

b) Describe four types of cargo; state how they are packed, loaded, and stored; give their country of origin and destination.

8) Identify and describe six types of Navy or Merchant Navy craft.

9) Identify four types of sailing boat in general use.

10) a) Read a book on the development of shipping.

b) Recognise and describe four types of square-rigged vessel.

11) a) Use all the bends and hitches named in the O.S.R. test.

b) Demonstrate two types of whipping.

12) a) Row a boat with others.

b) Know the common terms in connection with rowing boats.

c) Make fast a boat to a ring-bolt, cleat, and bollard.

1965 (July) POR - Able Sea Ranger Test


1) Hold the O.S.R. badge.

2) Swim 50 yds.

3) Semaphore: signal and read messages at a speed of twenty-five letters a minute, and know the following procedure signals: calling up, wait, general answer, erase, end of message.

or

Morse: have attained a minimum in morse flashing of six words a minute, the average length of a word to be taken as five letters.

Know the following procedure signals: calling-up, wait, general answer, erase, end of message, message received.

4) Identify six constellations; find the compass points from three of them.

5) Show an understanding of simple weather signs.  Keep a weather chart for a week, showing reasonably accurate forecasts.

6) Recognise the Merchant Navy flags of twenty nations, including those of the independent countries of the Commonwealth.

7) a) Understand the general principles of cargo-carrying in the Merchant Navy.

b) Describe four types of cargo; state how they are packed, loaded, and stowed; give their country of origin and destination.

8) Identify and describe six types of Navy or Merchant Navy craft.

9) Identify four types of sailing boat in general use.

10) a) Read a book on the development of shipping.

b) Recognise and describe four types of square-rigged vessel.

11) a) Use all the bends and hitches named in the O.S.R. test.

b) Demonstrate two types of whipping.

12) a) Row a boat with others.

b) Know the common terms in connection with rowing boats.

c) Make fast a boat to a ring-bolt, cleat, and bollard.

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